How to draw poison bottle illustrations that appear in fantasy RPG works
1. Consider the shape and color of the poison
The first thing to do when drawing poison is to decide what shape and color you want it to be. The most common colors are green and purple, although even a bit of blue or yellow can create a more suspicious atmosphere. Once the shape is determined, other characteristics will naturally be determined.
2. Pasty texture
Toxic liquids are often very viscous, so be aware of movement and dripping as you paint.
It's a good idea to imagine parts of the liquid dripping or spreading on the ground.
If you draw a shape that tapers and droops at the tip, or if you draw a bumpy bubble, it will give a more toxic impression.
3. How to add highlights and shadows
Highlights and shadows are important to make the poison look realistic.
Create areas exposed to light and shadowed areas in muddy areas to create a three-dimensional effect.
For example, adding a little highlight to the tip of a dripping liquid can make it glow and make it look more realistic.
Shades can be dark green or purple to emphasize the feeling of toxic danger.
4. Consider compatibility with the background and surrounding environment
It's a good idea to add a little creativity to the background to bring out the poison.
For example, a dark background will make the color of the poison stand out more, while a light background will make the poison stand out more.
Also, if you draw a slightly blurry halo around the poison or little bubbles flying around it, it will make it look more like the poison.
Summary
When drawing poison, the key is to determine the shape, color, and texture.
You can create a unique atmosphere by painting poisons that are thick liquids or poisons that look like diffusing gases.
Additionally, you can create a more realistic and powerful poison by adjusting highlights and shadows and taking into account compatibility with the background to create a three-dimensional effect.
With practice, you'll get better at portraying dangerous atmospheres.